|
| | SnowboyVad (const std::string &resource_filename) |
| | Default constructor. More...
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| |
| bool | Reset () |
| | Resets the vad. More...
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| int | RunVad (const std::string &data, bool is_end=false) |
| | Runs the VAD algorithm. More...
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| int | RunVad (const float *const data, const int array_length, bool is_end=false) |
| | Runs vad on float samples. More...
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| int | RunVad (const int16_t *const data, const int array_length, bool is_end=false) |
| | Runs vad on int16_t samples. More...
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| int | RunVad (const int32_t *const data, const int array_length, bool is_end=false) |
| | Runs vad on int32_t samples. More...
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| |
| void | SetAudioGain (const float audio_gain) |
| | Apply a fixed gain to the input audio. More...
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| void | ApplyFrontend (const bool apply_frontend) |
| | Enable or disable audio frontend (NS & AGC). More...
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| |
| int | SampleRate () const |
| | Returns the expected sample rate for audio provided to RunDetection(). More...
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| int | NumChannels () const |
| | Returns the expected number of channels for audio provided to RunDetection(). More...
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| int | BitsPerSample () const |
| | Returns the expected number of bits for audio provided to RunDetection(). More...
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| ~SnowboyVad () |
| | Destructor.
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The documentation for this struct was generated from the following file: